OVERVIEW
Developed a VR Surgery program that allows users to experience what it's like to use a surgery robot. The purpose is to make such experience more accessible and to help train surgeons on a larger scale.
KEY FEATURES
3 levels: Cutting, Grabbing, and Suturing each built with a scoring system designed to improve the user's dexterity
Developed physics-based environment (E.g. rope physics, cloth simulation)
Modelled all 3D assets using MAYA